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声明利用像素线性雾的代码为:()……

声明利用像素线性雾的代码为:()

A.SetRenderState(D3DRS_FOGVERTEXMODE,D3DFOG_LINEAR);
B.SetRenderState(D3DRS_FOGVERTEXMODE,D3DFOG_EXP1);
C.SetRenderState(D3DRS_FOGLINEARMODE,D3DFOG_LINEAR);
D.SetRenderState(D3DRS_FOGLINEARMODE,D3DFOG_EXP1);